Saturday, 16 February 2008

Combat, Comaraderie, Cash........Cocks?

Army of Two is a funny one isn't it? Held back from the Christmas 2007 onslaught for 'extra polish' one could be forgiven for forgetting it even existed. A smart move on the part of EA, or should they have gotten in while the getting was good? I was under the impression that EA made their name by capitalizing on such holiday feeding frenzies. But, we forget. This is the NEW EA, right? The one with Mass Effect, The Orange Box and Skate, maybe they were just making the game better.

Whatever their reasons, EA did right to delay Army of Two. It would have just been another game at Christmas, whereas now, in the post-seasonal games drought, it can reign supreme. What is reassuring though, is that EA seem to have actually stuck to their word. Before it's original, intended release date Army of Two looked nothing more than your average post-G.O.W third person shooter, with little to offer in the way of originality except for a slightly ham-fisted co-op strategy. Now, as details emerge for it's online multiplayer modes and the in-game footage shows less and less bland 'oh-so-now' middle eastern battlegrounds (see: AIRCRAFT CARRIER!!), things might just be picking up.

To say that I'm excited for Army of Two would be a bit generous. But, I am definitely interested, as they seem to be taking their cues from the right places -clearly emulating the online multiplayer styles of both Gears of War and Kane & Lynch. EA still have alot to prove, but by supporting the development of new IP’s such as this, the task will be alot easier.





The Faux Bot

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