"It's a matter of focus, choosing what you want to deliver at what time. We looked at it and decided it was too much of a risk to change our code to be very very good at that, and we're not going to be very very good at other elements. I'll miss the online co-op, but not terribly."
Looking at the Kotaku user comments, it seems like he may be taking the wrong attitude to all this. In my opinion though, I think they quite simply ran out of time. This game has been in development for quite a while now and I'm sure the pressure was mounting to actually get it finished. It's a shame that it won't be included, but if you were buying K&L for online co-op, then you were buying it for the wrong reasons. I feel compelled to defend this decision, simply because of the kind of idiotic comments people pull out their ass in response to it. Things like "Well, I won't be buying it now!" Good, you sound like a fucking idiot anyway, just dismiss all the game's other merits because of one flaw, how intelligent. I'd rather the game come out on time and give me an excuse to spend time in the same room as my friends more often. For all the bitter fanboys that don't have real friends, tough break, buy Army of Two instead.
Check Kotaku for confirmation that I didn't make this up after all, some more details and some truly retarded user comments. http://kotaku.com/gaming/brats/kane--lynch-no-online-co+op-good-times-308528.php
The Faux-Bot
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