New Army of Two trailer explains 'Aggro' mechanic.
Its pleasing to see EA's recent commitment to more interesting and diverse games, this along with Skate and the upcoming Spore, seems to represent a change in direction for the company, one that most will welcome, unless you fear change, like a crusty old conservative. No disrespect guys. Basically, shooting guns makes noise and causes enemies to shoot back at you. The more attention you draw to yourself, results in your aggrometer filling up, allowing your partner to move about relatively unnoticed. As great as this sounds, I am far more excited about the fact that this game is so unashamedly about guns, money and kicking bad guys in the teeth. Now if only they were to add some 'bitchez' to the mix. Oh yeah, and I instantly love any game that has a generic shouty army commander as a mentor.
Sarcasm aside though, this game continues to impress me. The combat looks solid and satisfying and the team mechanics simple and effective enough to be very workable and diverse, opening up lots of opportunities for emergent gameplay. Ahhhh, its like the 'summer lul' never existed.
The Faux-Bot
Wednesday, 3 October 2007
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